The undecidability of the Post Correspondence Problem (PCP) can be proven by reducing it to the acceptance problem for Turing machines. This proof strategy involves demonstrating that if we had an algorithm that could decide the PCP, we could also construct an algorithm that could decide whether a Turing machine accepts a given input. This reduction shows that the PCP is at least as hard as the Turing machine acceptance problem, which is known to be undecidable.
To understand this proof strategy, let's first define the PCP and the Turing machine acceptance problem. The PCP is a decision problem that asks whether there exists a sequence of dominoes from a given set that can be arranged in such a way that the top and bottom strings of the dominoes match. A domino is a pair of strings, and the goal is to find a sequence of dominoes where the concatenation of the top strings matches the concatenation of the bottom strings.
On the other hand, the Turing machine acceptance problem asks whether a given Turing machine halts and accepts a given input. A Turing machine is a mathematical model of a computation device that can manipulate symbols on an infinite tape according to a set of rules.
To prove the undecidability of the PCP, we need to show that if we had an algorithm that could decide the PCP, we could use it to decide the Turing machine acceptance problem. We do this by constructing a reduction from the Turing machine acceptance problem to the PCP.
The reduction works as follows: Given a Turing machine M and an input w, we construct an instance of the PCP. We encode the configuration of M on input w as a sequence of dominoes, where each domino represents a step in the computation of M. The top string of each domino represents the state of M, and the bottom string represents the contents of the tape.
We then construct a special pair of dominoes that we call the "start" and "end" dominoes. The top string of the start domino represents the initial state of M, and the bottom string represents the initial contents of the tape with w. The top string of the end domino represents the accepting state of M, and the bottom string is left empty.
Finally, we add additional dominoes that represent the transition function of M. For each transition of M, we add a domino where the top string represents the current state and the bottom string represents the contents of the tape. The top string of the next domino represents the next state, and the bottom string represents the updated contents of the tape.
If there exists a sequence of dominoes that can be arranged in such a way that the top and bottom strings match, then it means that there exists a computation of M on input w that halts and accepts. Conversely, if no such sequence exists, it means that M on input w does not halt or does not accept.
By constructing this reduction, we have shown that if we had an algorithm that could decide the PCP, we could also decide the Turing machine acceptance problem. Since the Turing machine acceptance problem is known to be undecidable, this implies that the PCP is also undecidable.
The proof strategy for showing the undecidability of the PCP involves reducing it to the acceptance problem for Turing machines. This is done by constructing a reduction from the Turing machine acceptance problem to the PCP, showing that if we had an algorithm that could decide the PCP, we could also decide the Turing machine acceptance problem. This reduction demonstrates that the PCP is at least as hard as the Turing machine acceptance problem, and therefore, it is undecidable.
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